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All Charity Independent Schools
A graphic showing Hampton School's virtual tour being used in game format, where the user must locate hidden items and answer questions to complete the game and win badges. This is a great example of a school using gamification to increase engagement. 360 Marketing Lab created this tour and game

Schools

360º Virtual Tours for Schools Gamification

6 February 2024

Winner InspirED Award Gold

Schools

Two Gold Award-Winning Virtual Tours

6 February 2024

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